Title:Integrating Game-based Assessments into the Medical Curriculum
Volume: 5
Author(s): Saurabh RamBihariLal Shrivastava*, Prateek Sudhakar Bobhate and Vaishnavi Mishra
Affiliation:
- Department of Community Medicine, Datta Meghe Medical College, Off-campus Center of Datta Meghe Institute of Higher Education and Research,
Hingna Road, Wanadongri, Nagpur, Maharashtra, Wardha, India
Keywords:
Game-based assessments, Medical students, Medical education, Medical curriculum, Online games, Learning.
Abstract: In the global vision to deliver effective medical education to the current and future cohorts of medical students, there is an immense need to plan
and implement measures to ensure continuous improvement. The purpose of the current article is to explore the scope of game-based assessments
in medical education and propose a step-wise plan to integrate game-based assessments into the medical curriculum. The medical students of the
modern era have varied learning needs, preferences, and learning styles, and considering the rapid rise in popularity of online games among
medical students, the employment of these games is expected to help students learn in many ways. Acknowledging the merits of game-based
assessments, there is an immense need to explore the scope of integrating them into the existing medical curriculum. In conclusion, game-based
assessments provide a platform for dynamic and engaging learning for medical students and have been associated with multiple benefits. Thus,
there is an immense need to take measures to effectively plan and integrate the same in traditional assessments within the medical curriculum.